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-
- STONES.INC
-
- This file simply includes both STONES1.INC and STONES2.INC. Use it if
- you need access to textures from both files. For faster parsing and
- reduced memory requirments, if you don't need both files, then you
- should include only the one that you need.
-
-
- STONES1.INC
-
- This file contains a set of rich stone textures that were designed for
- us by Mike Miller, using modified texture names. The original texture
- names have all had a "T_" prepended to them.
-
-
- STONES2.INC
-
-
- There are 20 stone textures defined in the file, STONES2.INC.
- Most are at least two layers, and all use turbulence on each
- layer, so they will be a bit slow to render.
-
- Also included are BENIDITI.POV, MARBTEAL.POV, PINKMARB.POV, and
- RDGRANIT.POV. These textures have been kept separate from the
- STONES2.INC file because they use 256 entry color_maps that would slow
- parsing when not needed. The color maps for these textures were
- extracted from actual scanned images as described in WOODS.DOC.
-
-
- STONEOLD.INC
-
- This file contains a set of rich stone textures that were designed for
- us by Mike Miller, using the original texture names.
-
-